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Honey select skin and accessory mod pack
Honey select skin and accessory mod pack










honey select skin and accessory mod pack honey select skin and accessory mod pack

If you’re using Photoshop, you’ll need to get the DDS plugin for it.Blender for 3D editing (I don’t know about others, you’re on your own if you want to use any others), 2.8 is untested but it should work (not so sure about the scripts in this post though).If you get seams doing this, you’ll have to directly bake to 8.Ĭontinue reading Output 16 bit textures from Blender and dither to 8 bit Posted on JMaAuthor roy12 Categories Guide 3 Comments on Output 16 bit textures from Blender and dither to 8 bit Hair Importing Guidelines UPDATE: Sadly, I’ve had some problems with normal maps causing seams using this method. WARNING: Don’t do this if you’re not sure if your texture is 16 bit, else you could potentially screw it up. If you prefer banded, don’t do this, but if you prefer dithering to ugly banding, keep reading. This makes the texture dithered instead of banded. Here’s this small tutorial, thanks to plasticmind, who helped me with the part of fixing the gamma levels of the texture before dithering it down to 8 bit. So I wanted to save them in 16 bit directly and then dither down to 8, but the texture was brighter than it should be. Recently, I’ve been creating smooth normal maps from high poly models, and I’ve started to notice that saving them directly in 8 bit generates a lot of banding. Please read the frequently asked questions page.












Honey select skin and accessory mod pack